An ArtTest I did today for ComonGames.
Showing posts with label lowpoly. Show all posts
Showing posts with label lowpoly. Show all posts
Tuesday, January 16, 2018
Friday, January 12, 2018
Thursday, January 11, 2018
Handpainter's Guild Workshop #1.2
Few concept I made to model a weapon for the workshop. Gonna start today after hour of gesture studies.
Saturday, January 6, 2018
Handpainter's Guild Workshop #1.1
Friday, January 5, 2018
Handpainter's Guild Workshop #1
Hope this month' Handpainter's Guild Workshop will be more successful than others for me :D Better in time, then late and better to finish stuff! There are few weeks milestones.
Week 1 - Tiling surface. Finished blocking this morning ^^
Week 1 - Tiling surface. Finished blocking this morning ^^
Thursday, January 4, 2018
Thursday, December 14, 2017
Genie #4
Decided to develop full character. still inspirated by concept made by Olga Samoilova.
Made fast paint to give myself some visual help to develop body, also will add more gold and other assets , he definitely need chains and cuffs and some other assets .
Made fast paint to give myself some visual help to develop body, also will add more gold and other assets , he definitely need chains and cuffs and some other assets .
Wednesday, December 13, 2017
Genie #3
At the end he almost turned out very simple, gonna think about how to improve him, he needs more interest like fire stuff and probably will add some detains on the texture in specular and normal map.
Sunday, December 10, 2017
Random Knife #3
Finished that knife! Concept by polycount member http://polycount.com/profile/discussions/Priabudiman
Saturday, December 9, 2017
Thursday, December 7, 2017
Random Knife #1
Just quick modeling of the knife, concept by nice artist from Polycount http://polycount.com/profile/discussions/Priabudiman
Friday, November 17, 2017
Overwatch Flashcard #1
Labels:
3dsmax,
blizzard,
cinematic,
Fanart,
lowpoly,
materials,
mei,
overwatch,
practice,
recreation,
Study,
substance painter
Friday, October 13, 2017
Boku No Hero Academia - Cementos #6
Reworked a lot on cementos. Actually this is very confusing ahhah cause super small details bring reeeeally very new look to him.
Thursday, October 12, 2017
Boku No Hero Academia - Cementos #4
Finished lowpoly mesh for character. Aimed to 10k trist and tried to keep everything almost clean to create LODs if needed. Also I hope this will be easy to rig
Friday, October 6, 2017
Thursday, October 5, 2017
Subscribe to:
Posts (Atom)











































