An ArtTest I did today for ComonGames.
Showing posts with label texturing. Show all posts
Showing posts with label texturing. Show all posts
Tuesday, January 16, 2018
Saturday, December 16, 2017
Genie #5
Some progress on the texture, reworked whole layers in substance and reorganized everything , added some variations and hate this emissive)
Monday, April 25, 2016
Pumpkin party #2
So i hope this is a time when i will finish this fucking pumpkins^^ So i made today tileable bricks from 3x of them. Still will work a bit on them to refine and check with the Pumpkins on the scene.
This is how tests looks like.
And monster polycount lol^^)
This is how tests looks like.
And monster polycount lol^^)
Tuesday, January 26, 2016
Get out of my steak!!!
Finally i finished this nice smart dog! And i got a good amount of crazy ideas to make it really nice. Not maximum adorable for me. I failed a bit with the textures. The body of the dog have a very bad quality but i made a floor and the bowl. I even tryied to polish all this thing to make it more cool on my taste. And the biggest mission that i have done is about his eyes, they were very flat and i tried to add volume and i almost did well with it!
Sunday, November 1, 2015
Hello_im_death! #2
Labels:
funart,
Handpainted,
helloween,
learning,
lowpoly,
newbie,
Paint,
reaper,
Skull,
texturing,
Work in progress
Sunday, October 18, 2015
Hello_im_death! #1
Hi guys. Finally im free! I finished my work at FG Factory and ready to grow up more and more! So here one of my last sculpts. I want to do a gameready model with handpainted textures soon. Concept was made by http://insolense.deviantart.com !!!
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