I don't know why, but this genies goes very difficult , especially hands.... wanna finish his sculpt faster to make one stage done , then comes easy retopo and UVs so I could do some more heads during that process...
Also made new tables, now I can use more then 1 m2 like past days. Feels a lot more space right now on the table ^^
Wednesday, December 27, 2017
Friday, December 22, 2017
Tuesday, December 19, 2017
Daily Sculpt #5.1
Refined hair, cloth and added, tweaked few places and posed a bit. Original concept by Sasha Tudvaseva.
Sunday, December 17, 2017
Saturday, December 16, 2017
Genie #5
Some progress on the texture, reworked whole layers in substance and reorganized everything , added some variations and hate this emissive)
Thursday, December 14, 2017
Genie #4
Decided to develop full character. still inspirated by concept made by Olga Samoilova.
Made fast paint to give myself some visual help to develop body, also will add more gold and other assets , he definitely need chains and cuffs and some other assets .
Made fast paint to give myself some visual help to develop body, also will add more gold and other assets , he definitely need chains and cuffs and some other assets .
Wednesday, December 13, 2017
Genie #3
At the end he almost turned out very simple, gonna think about how to improve him, he needs more interest like fire stuff and probably will add some detains on the texture in specular and normal map.
Tuesday, December 12, 2017
Sunday, December 10, 2017
Random Knife #3
Finished that knife! Concept by polycount member http://polycount.com/profile/discussions/Priabudiman
Saturday, December 9, 2017
Thursday, December 7, 2017
Random Knife #1
Just quick modeling of the knife, concept by nice artist from Polycount http://polycount.com/profile/discussions/Priabudiman
Wednesday, December 6, 2017
Genie #1
Seems like this it's final one, after daily tweaks and cry with the hair, I used for reference Widow from Overwatch, really still can't get how they did it, it looks very simple, but hart to hit , because every stroke should be smart , but still not overdone. Any CC welcome. Concept by Olga Samoilova https://www.instagram.com/p/BbtNhnIh3yz/?taken-by=ollsamoilova
Next step: Gonna retopo and texture this head)
Next step: Gonna retopo and texture this head)
Saturday, December 2, 2017
Friday, December 1, 2017
Monday, November 20, 2017
Daily Sculpt #0
Some old speed sculpts I made a long time ago! Getting inspiration from own works lool it's like to give likes to your own works :D Concepts used for the sculpts were made by other artists.
Labels:
dailysculpt,
inspiration,
orc,
speedsculpt,
troll,
warcraft,
workinprogress,
wow,
zbrush
Friday, November 17, 2017
Overwatch Flashcard #1
Labels:
3dsmax,
blizzard,
cinematic,
Fanart,
lowpoly,
materials,
mei,
overwatch,
practice,
recreation,
Study,
substance painter
Tuesday, November 14, 2017
Dumbbell #2
Played a bit more with this one , cause I got good feedback about metal and wanted to refine paint on top also, but got some the same look lol and decided to mix them to recieve layered paint effect.
Monday, November 13, 2017
Dumbbell #1
Friday, October 20, 2017
Daily Sculpt #3
Some progress on another daily sculpt that became not very daily at all) Had a lot of problems with this one, but wanted to try new pipeline and get more likeness instead of focusing on the speed!)
Tuesday, October 17, 2017
Color Study #1
Labels:
air,
color,
colorstudy,
plein,
Study,
virtual,
virtualpleinair
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