Rendeeersss. Concept by Viktor Titov
Friday, October 20, 2017
Daily Sculpt #3
Some progress on another daily sculpt that became not very daily at all) Had a lot of problems with this one, but wanted to try new pipeline and get more likeness instead of focusing on the speed!)
Tuesday, October 17, 2017
Color Study #1
Labels:
air,
color,
colorstudy,
plein,
Study,
virtual,
virtualpleinair
Monday, October 16, 2017
Daily Sculpt #1.1
Played around with Corona Render and made base setup. Not Final one, pretty sure I'll update it later. But for now looks not too bad) Based on concept by Viktor Titov.
Friday, October 13, 2017
Boku No Hero Academia - Cementos #6
Reworked a lot on cementos. Actually this is very confusing ahhah cause super small details bring reeeeally very new look to him.
Daily Sculpt #1
Ok time to start this guys again) Daily sculpt based on the concept of Viktor Titiov but i wont show it ahahh cause my sculpt didn't match :D
General rules;
- 1-2 hours to go.
- try to catch most of likeliness
- try to generate own ideas
- create basemash , cause this one were made from sphere
.
General rules;
- 1-2 hours to go.
- try to catch most of likeliness
- try to generate own ideas
- create basemash , cause this one were made from sphere
.
Thursday, October 12, 2017
Boku No Hero Academia - Cementos #4
Finished lowpoly mesh for character. Aimed to 10k trist and tried to keep everything almost clean to create LODs if needed. Also I hope this will be easy to rig
Monday, October 9, 2017
Boku No Hero Academia - Cementos #3
Late morning update for Cementos. Hmm worked a bit on the hands, to make them closer to what i like, also tested simple pose.
Sunday, October 8, 2017
Friday, October 6, 2017
Boku No Hero Academia - Cementos #1
Thursday, October 5, 2017
Wednesday, October 4, 2017
Sketchfab Medieval Fantasy Contest #1
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