Monday, April 25, 2016

Pumpkin party #2

So i hope this is a time when i will finish this fucking pumpkins^^ So i made today tileable bricks from 3x of them. Still will work a bit on them to refine and check with the Pumpkins on the scene.
This is how tests looks like.

And monster polycount lol^^)

Tuesday, February 23, 2016

Sloth!

 Finished this Sloth! And i become a sloth too :D Also i added some wip images of the sculpt)





Thursday, February 11, 2016

Rocco - Awesomenauts #3 (WIP)

Early morning WIP. Started to refine all the parts. I splited them to make it easier to work with it. Also I still fixing some proportions and looking for references to match the  style that i want to get.

Wednesday, February 10, 2016

Revision! Revision! Revision!

Soooo! This is the bunch of all the things that are placed in my old dusty box! Today is a horrible day for this models. I revisioned them and chose the most i like. I gonna finish my Rocco, and theeen ill put my hand on one of this works that i marked with green color.

Rocco - Awesomenauts #2 (WIP)

Yeah, i think the blockout is almost finished for this stage. Next what i need to do to fix some proportions and start refine all the parts. Then i will do the retopology. Probably i will use 3000 tris as s limit. Then i will do all the bakes and start the most funny part of the pipeline. TEXTURIIING! And by the way the game "Awesomenauts" is veeery nice!Recently watched dev stream, i like this project! 

Color Study #2

Another one color study, tried to make it more accurate. But still so hard to paint -_- i like it when i do it good wohahahaha!


Tuesday, February 9, 2016

Rocco - Awesomenauts #1 (WIP)

This is veery rought blockout of my next character for the portfolio. Im gonna finish it this week. So good luck to me.

Color Study #1

Simple color study. QQ

Sunday, February 7, 2016

Texture Study #5

Today i made instant texture study insparated by tutorial on the youtube. Actually i don't like the result , it is almost the same that i did last time, maybe a bit better. Next study should be more good. Im gonna find other references more complicated to copy them maybe. Sooo this is instant texture study.! WELCOME!

Tuesday, January 26, 2016

Get out of my steak!!!

Finally i finished this nice smart dog! And i got a good amount of crazy ideas to make it really nice. Not maximum adorable for me. I failed a bit with the textures. The body of the dog have a very bad quality but i made a floor and the bowl. I even tryied to polish all this thing to make it more cool on my taste. And the biggest mission that i have done is about his eyes, they were very flat and i tried to add volume and i almost did well with it!

Get out of my steak!!! by Michael Klimenko on Sketchfab

Saturday, January 9, 2016

Handpainted Polycount ArtJam #1

Here is today's blockout for Handpainted ArtJam. Planning to work on this using the workflow that i describe below.
1. Searching for the references and blocking basic scene.
2. Fixing and polishing silhouette to make it look more interesting.
3. Final composition and starting to UVd all this horrible things.
4. Start blocking basic colors using references for paint.
5. Paint this allllll badasses!
6. Finish and final touches.
7. Another few days to finish it, because i think there will be sooo much problems with the quality of textures that i want ^^

Friday, January 8, 2016

Value Study #2

Another one value study. Very simple i tried to use only 5 values for do this fast pictures

Value Study #1

Few days ago i did a little value study!

Wednesday, January 6, 2016

Texture Study #4

Another one texture study. Failed a bit with the tiling but i will give more attention to the good tiling in the next textures.

Saturday, January 2, 2016

Friday, January 1, 2016

Texture Study #1

The first study in the New Year 2016. Made this texture for practice, but iam not satisfied with the result ive got ( Sooo here we are!