Oleeey! I have finished my freelance for now and i have some free time to the end of this month!) So today i blocked some basic colors . I kicked up my AO map, it was baked good but i decide to lvl up myself in handpainting so i do all by hand without any AO base. This is fail shot of blocking colors of troll head. Probably i will add some detail on his neck i want to make it more nice looking peace for my future portfolio mb
Showing posts with label Murky. Show all posts
Showing posts with label Murky. Show all posts
Friday, July 10, 2015
Monday, May 11, 2015
Egbert Battle Pet (World of Warcraft) #4
Ok! now i think Egbert is finished as a little scen. Had with making this model and learned so much of stuff about drawing grass. I draw a simple stylish grass but i did before more smaller but this one on my opinion looks better then others.
Now im gonna resume my murky scene. Need to learn so much stuff about wood and metal painting. It seems i have sooo much problems in future) But i really like to do this so it doesnt metter))
Thursday, May 7, 2015
Egbert Battle Pet (World of Warcraft) #1
Today i decide to do speed sculpt and i chose for theme some of the NPC from World of Warcraft. I looked about 500 Battle Pets and this is that i liked the most. So i decide to block his forms and tomorrow i want to retop him and color him in 3d Coat. Nice cute pet. And today i learned how to make feathers and use alpha map. His name is Egbert (i want to call him Egg Bert) so WELCOME Egbert. And after i was inspareted by Jason Powers Pepe i decide that i need mine symbol or somthing that show my personality. So i already have some idias it will be too a little cute pet but mine )
Project Murky (Heroes of the Storm) #10
OMG) I wasted half of the day today for drawing this bad textures. I really tried to do my best. I think if i sit with this bomb a little more time day or 2 days it will be not so bad. I want to finish it. Probably i need to look more tutorials today. Because yesterday i got the idia of the rocky texture that i used to paint my bomb and make it interesting. And now im very friendly with 3D Coat. One love !! I saw some guys paint in Cinema4D -_- but the voicies in my mind tell me that 3D Coat is the best. As you can see im having fun with emissive map )) Really like the things that glow nice.
Wednesday, May 6, 2015
Project Murky (Heroes of the Storm) #9
Today i was lasy and confised ! Couldnt perform good paint that i wanted. I need to great skill up for nice handpainted . Haaard haaard work. So today i most of time learned a tips for drawing and watched tutorials about handpainting. I tried to do some stuff with little bomb but i made only base colors and did an emissive map to learn what it actually is. Tomorrow i want to finish this bomb and start to do other parts of Murky and i think it will be looong project for me cause i want to do good as i can or i can't but i will do that )
Tuesday, May 5, 2015
Project Murky (Heroes of the Storm) #8
Today i spend time to finish Pepe and learn some stuff for baking and using information from the sculpt. Made some tests on Murky's bombs!) Tomorrow i will do some rope and fire on and paint this over by hands too. So much need to learn. I want to create art, not to spend time on learning. BUT NO I WILL WORK LIKE THE HELL HORSE! OK!
Some shots of this bombs with the light shadows. Flat Colors looks too ugly )
Some shots of this bombs with the light shadows. Flat Colors looks too ugly )
Sunday, May 3, 2015
Project Murky (Heroes of the Storm) #7
I almost done with base mesh for Murky Clothes and made some tweaks with his face and visible part of arms. Now i want to rest a little bit and chose a theme for today's sculpt. I looked today a move Monster Corporation so i will do cartoony theme for todays sculpt))
Friday, May 1, 2015
Project Murky (Heroes of the Storm) #5
New updates. Now im working with composition and its a time to refine Murky and block his clothes. Like he is Goblin's engineer.
Labels:
Battle.net,
blizzard,
Heroes of the Storm,
HOTS,
MOBA,
Murky,
Murloc,
pepe,
world of warcraft,
wow
Wednesday, April 29, 2015
Project Murky (Heroes of the Storm) #4
Some update. Made a Low Poly Rocket for Murky. He have [E] skill visually it's looks like bubble and it save him from any dmg. In my vision it will be rocket which can explode in any time ))
Friday, April 24, 2015
Project Murky (Heroes of the Storm) #3
UP UP! Made cute bombs for the scen. But i don't know shall i retop all the bunch of bombs and make them single mesh. Or better to do one bomb and copy it -_-
Wednesday, April 22, 2015
Project Murky (Heroes of the Storm) #2
Today i made a little environnement and updated overal Murky's forms. Now im thinking about new design. It will be new skin for Murky, The same task was during League of Legends's contest on Polycount. I will call this skin MURKY GOBLIN'S SON OF A FISH. I think it will fit good for him cause he have fish for throwing but now he will throw the bombs !!!
Project Murky (Heroes of the Storm) #1
This is a first step for my portfolio but of course i want to learn somthing new. It will be a championg from the game "Heroes of the Storm" from Blizzard Studio . Ill try to redesing this champion and learn some handpainted techniques. Yesterday i made a basemesh of Murky. I have many ideas for new skin and ill try to draw in over this screenshots.
Here some shots from Zbrush of Murky Basemesh.
Here some shots from Zbrush of Murky Basemesh.
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